Every texture, mesh and sound is being generated from code right now — that is why this takes a moment. Nothing is downloaded.
Runs in your browser · No download · No install
A first-person shooter with no art assets. Every texture, every mesh, every animation and every sound is generated procedurally from code at load time. No models, no images, no audio files.
Checking your hardware…
The renderer, the physics, the procedural texture forge and the audio synthesis are all written from scratch. Nothing is streamed and nothing is downloaded after load — once it is running, it runs entirely on your machine.
Captured in-engine at 1920×1080. Nothing here is a pre-rendered image.
Eleven subsystems, each owning its own directory.
Click the game to lock your cursor. Press Esc to release it.