Runs in your browser · No download · No install

TAPPED.

A first-person shooter with no art assets. Every texture, every mesh, every animation and every sound is generated procedurally from code at load time. No models, no images, no audio files.

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Checking your hardware…

67klines of code
0art assets
11subsystems
1dependency

The renderer, the physics, the procedural texture forge and the audio synthesis are all written from scratch. Nothing is streamed and nothing is downloaded after load — once it is running, it runs entirely on your machine.

What's under it

Eleven subsystems, each owning its own directory.

Controls

Click the game to lock your cursor. Press Esc to release it.

Before you play

You'll need

  • A desktop browser with WebGL2 — Chrome, Edge, Firefox or Safari
  • A discrete GPU for the full pipeline; integrated graphics will auto-drop to Low
  • Keyboard and mouse. There are no touch controls — this is not playable on phones

Be patient at the loading screen

  • Because there are no asset files, the first load bakes every texture on your machine. That's seconds on a fast GPU and can be a few minutes on a weak one
  • Quality is auto-detected from your GPU and can be changed in-game
  • Nothing is streamed after load — once it's running, it's entirely local